Today we have a review of part one of the two-part DLC release for Bioshock Infinite, which brings Booker and Elizabeth back to Rapture, the underground city featuring in both Bioshock and Bioshock 2. This additional content will allow fans of the series to return to the world they know and love, which will probably be a great experience if they weren’t the biggest fan of the floating city in Infinite.

Burial at Sea begins with Booker having settled in Rapture. It is a continuation of the confusing multi-dimensional concept explored in the main campaign of Infinite, and the general consensus seems to be that this Rapture is in an alternate universe. Booker remains in his detective job in Burial at Sea, although Elizabeth has changed a bit. She is looking for Booker’s help to find a girl whom he believes is already dead.

The game has a very noir-focused style, but by far the most striking thing is the return to Rapture. I instantly realised what big fans of the series meant when they said they did not like Columbia (floating city in the main campaign) in comparison to Rapture. Upon my return to Rapture, I realised just how much more interesting this setting was, and how it offered room for more varied and pretty level design. It was certainly a good idea by the developers to return to this popular city.

While I won’t go into any detail about the plot of the expansion (it would be ruining the main part for you), I will say that I found it to be a bit lacking and light on plot points. A lot of time is spent just grinding, and looking for an invitation. There are three paths, but it is always located in the last one you choose to explore, which seems just a quick way to cut short on content. After you find the invitation, it will get far more interesting an action packed, but a lot of that will be left for part two.

Plasmids return from the original two games in the series, and replace the Vigors featured in Infinite. Most other gameplay elements remain very similar, with little else changing. As always, you collect EVE to power your plasmid attacks. Weapons are separate from the main series (so upgrades will not carry over) and ammo is in limited supply. You can break into vending machines for ammo and cash, as you would expect.

Graphically, Rapture looks better than ever. The lighting engine, as well as the textures and the backgrounds have had much improvement. Far higher levels of detail are present in this game, and the city is brought alive by the improved engine and technology being employed by the development team. Music, sound and voice acting remain as good as ever, and will certainly live up to what fans expected in that respect.

Unfortunately, the story and action is cut a bit short, and there is not a lot to do. If you were a fan of the first two games, I do definitely suggest playing the expansion, as you will enjoy the return to Rapture, however, if you did not like any Bioshock games, particularly the first two, you will not like Burial at Sea. Thanks for reading our review, we will be back with more about part 2 when it releases!