The Jak and Daxter Trilogy made its way to the Playstation 3 last year, remastered in high definition. It was the first time a game from the series had released on the PS3. Now, due to the popularity of the trilogy, Sony has also released it on the PS Vita. Read on for our impressions…

(NOTE: The above video was released to show the PS3 version of the trilogy, however, the same content features in the PS Vita with similar graphical quality)

As with any HD re-release, the game is going to be dated, even with the graphical upgrade. The PS Vita is still a little short on games (however, the problem is resolving quickly) so, even this HD re-release is a nice addition to the Vita collection. Personally, I love the PS Vita and I prefer playing these HD collections on my Vita (I would love the Ratchet and Clank collection on the Vita), but only when done correctly.

As with the PS3 version, the game includes the three original Jak and Daxter main series games; The Precursor Legacy, Jak II and Jak 3. The HD remastering has given the titles texture upgrades and used some newer methods of anti-aliasing. Unfortunately, the PS Vita version isn’t quite as graphically impressive as the PS3 version, but they still fare much better than the original PS2 games.

Bringing the game to the Vita has opened up some new issues in the games. Firstly, the frame rates across the three games can be a bit inconsistent and jumpy, and some of the characters and environments in the second game can be a unclear and rough. The first and third games are better than the second, but are not without their frame rate issues. These issues don’t really pop-up as much with the PS3 versions, however, all the games are still playable.

Now, to move on to the worse issue, controls. There is a lag when trying to control the games, for example, double jumping is extremely awkward to master. Single jumping in the game is fine, but we noticed considerable lag in double jumping as a number of other reviewers have. After playing the games for a while, you’ll adapt to the lag, but, it can be quite off-putting for players beginning the game. Thankfully, the majority of this lag dissipates for the second and third games, but we meet another problem; the camera.

Unfortunately, since the PS Vita lacks a second set of shoulder buttons, the camera controls had to be remapped to the first set of shoulder buttons. Where was the place the developers in charge of porting the game chose to map the functions which originally took the place of L1 and R1 (HUD and 1st person switch)? The rear touchpad. Unfortunately, although this control method isn’t too bad, it is far too easy to accidentally hit one side of the rear touchpad, which, when playing a platformer, can cause the player to die while traversing the levels.

So, Vita owners who have nothing to play should be happy to see these excellent, classic games coming to their system, and, they are fun to play albeit the problems which have shown on the Vita port (which you get used to after playing the games for a while). Definitely pick this up if you are a fan of the original, and, as an added bonus, you get the PS3 version free when buying the Vita version from the Playstation Store (and vice-versa).